Creating and Editing Sounds in Scratch is a dynamic process that allows users to craft and refine audio elements for their projects. Through intuitive tools, you can generate unique sounds, enhance existing ones, and synchronize them with visual elements. Further, By exploring the sound library or recording your own, you gain the ability to tailor audio experiences to your project’s needs. The process involves selecting, editing, and placing sounds precisely within the project, resulting in a harmonious blend of visual and auditory elements that engage and captivate the audience. Let’s Start.
Click the Sounds tab: It’s the third tab at the top in the upper-left corner.

Click the icon that resembles a speaker: It’s in the lower-left corner when you click the “Sounds” tab. Hover over the play icon to hear a sound preview. You can browse sounds by category using the tabs at the top of the Sounds menu.

Activating the sound editor
Activating (Click on the desired sound) the sound editor initiates the loading of the sound on the left panel.
For personalized sounds, hover over the speaker icon in the lower-left corner. Then, on the right side, click the tray-like icon with an upward arrow. After selecting a sound file, hit the Open button.
Scratch accommodates.wav and.mp3 files. To record your sound, move the mouse cursor over the speaker icon in the lower-left corner. Then, simply click the microphone-shaped icon. Start recording by pressing the record button.
To halt recording, press the stop button. For a preview, click the play icon. For precise adjustments, click and drag the red bars flanking the sound wave to set start and stop points. Conclude by clicking Save.
Porting sounds between projects is seamless. Open the sound editor in another project, access the backpack, and drag the sound into it.

Name/Rename the sound: To name or rename a sound, simply type its name in the bar next to “Sound” located at the top of the Sound editor menu.
Change the Sound
Beneath the sound wave, you’ll find several sound modification options. Here they are:
- Faster: Speeds up the sound.
- Slower: Decreases the sound’s pace.
- Louder: Amplifies the sound.
- Softer: Reduces the sound’s volume.
- Mute: Silences the sound completely.
- Fade in: Initiates the sound softly and gradually increases volume.
- Fade out: Causes the sound to gradually diminish towards the end.
- Reverse: Flips the sound.
- Robotic: Introduces a metallic sound effect.
These alternatives allow you to easily adjust your sound’s characteristics in various ways.
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